Leandro Lucarella Wrote:
> Not quite ready for prime-time yet, but I think it's in a stage when it
> could be interesting anyway (at least for developers or people that want
> to experiment):
> http://llucax.com.ar/blog/blog/post/-1a4bdfba
Nice work! I've gotten this to compile as the GC for druntime using D2 but
have ran into a snag. I'm using OSX (ie. no usable debug info) but near as I
can tell the issue is:
private T locked(T, alias Code)()
{
if (thread_needLock())
synchronized (gc.lock) return Code();
else
return Code();
}
void* gc_malloc(size_t size, uint attrs = 0)
{
if (size == 0)
return null;
return locked!(void*, () {
assert (Invariant()); scope (exit) assert (Invariant());
return malloc(size, attrs, null);
})();
}
In the code above, it appears that the anonymous delegate being passed as an
alias to locked() is having its stack data dynamically allocated (ie. as a
dynamic closure). For normal delegate calls this can be avoided by accepting
"scope delegate" as the function parameter, but I haven't found an analog when
using the alias approach. Obviously, what happens is that a call to
gc_malloc() ends up needing GCed memory, so gc_malloc() is recursively called,
and on until the stack explodes. I'll see if I can come up with a workaround
that continues using the alias template parameter.