On Sunday, 30 December 2012 at 12:32:00 UTC, Benjamin Thaut wrote:
An article about runtime code reloading in the context of game developement. A topic I'm currently working on in my spare time. I hope it holds some valuable information for everyone working with D.

http://3d.benjamin-thaut.de/?p=25

Kind Regards
Benjamin Thaut

Awesome, thanks for the post. I've been playing around with this idea for awhile, and that article is immensely helpful.

Proper .so/.dll support is very needed for this, and I hope something is happening on that front.

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