On Sunday, 30 December 2012 at 12:32:00 UTC, Benjamin Thaut wrote:
An article about runtime code reloading in the context of game
developement. A topic I'm currently working on in my spare
time. I hope it holds some valuable information for everyone
working with D.
http://3d.benjamin-thaut.de/?p=25
Kind Regards
Benjamin Thaut
Awesome, thanks for the post. I've been playing around with this
idea for awhile, and that article is immensely helpful.
Proper .so/.dll support is very needed for this, and I hope
something is happening on that front.