On Monday, 22 April 2013 at 04:13:02 UTC, Alexandr Druzhinin
wrote:
05.04.2013 6:04, Stephen Jones пишет:
https://github.com/Ste3e/Guigle/ is the link. The wiki has
been written.
If it is not viewable it will be that I have done something
wrong, or
have not done something I should with GIT... it is new to me.
I was thinking there may be a problem getting Guigle running
on Linux
and Mac insofar as I use pragma(lib, ...) to load the native
Window .dll
and there is no compatible code for Linux/Mac. But if you
already know
the code then it is simply a matter of adding it to the Form.d
file
where the pragmas are.
There is a general problem to do with the dlls themselves.
While
Derelict3 compiles its own .lib files they still require
native .dll
files on the path. For openGL it is not an issue but for SDL2,
SDL2_Image and SDL_ttf there is a problem. Does anyone know
either a
repository with viable dll (and whatever linux/Mac require),
or a clear
explanation of the process required to build your own from
SDL2 source.
your job is very useful, but building failed with the error:
Guigle\FileSaver.d(144): Error: undefined identifier listDir
the same error appear in every file using listDir symbol of
course. How to fix that?
And also I'm curious how is it hard to port Guigle from
Derelict3 to the second one? I need to work with OpengGL 2.0.
The listDir issue is due to deprecation between the DMD2 v2.058
that I used to build Guigle and v2.062 which is current; who
would suspect deprecation would be enforced between major builds?
I have downloaded the latest and am seeing what else fails.
The Derelict version I have is Derelict3-13f24cc.