On Wednesday, 4 June 2014 at 17:31:56 UTC, Ary Borenszweig wrote:
On 6/4/14, 1:27 PM, Meta wrote:
On Wednesday, 4 June 2014 at 06:19:05 UTC, Andrei Alexandrescu wrote:


When that person made the statement about expressing his mental model in a simpler way that is still somewhat fast, and then optimizing/adding annotations/etc. after he gets it working, I kept expecting you to
mention RDMD and D's ability to be used for scripting, and
purity/nothrow/@safe/@nogc inference. This is an advantage D has over Rust and C++. With Rust especially, there is no way to avoid dealing with its pointer semantics, as they permeate the language. With D, you can write in a C or even Python-like way (while not having to worry about ownership, memory, etc. as the GC handles it for you), but you can then optimize and add annotations to your code to get a lot more performance and safety once your initial implementation is working.

You still have to worry about types, though.

But using function templates and the like you can still get fairly 'Python-like' code in D. I find dealing with types to be one of the areas that requires the 'least' amount of mental effort in software development. I don't understand why people see 'untyped' languages as simpler for the most part.

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