On Sunday, 26 October 2014 at 08:18:11 UTC, Tofu Ninja wrote:
On Sunday, 26 October 2014 at 05:31:52 UTC, Dmitri Nesteruk
This is great! I know that C++ uses <<< and >>> to enclose
kernel calls and thus create the link between CPU and GPU code
when NVCC rips things apart. How is this done in your bindings?
It's just the driver api, its not CUDA code in D.
Also I think you are mistaking where the <<< >>> are actually
used. The <<< >>> are used in CUDA code, not in C++ code. While
CUDA is a variation on C++, it is still not C++ and has to pass
through a special parser that splits out the host code and the
gpu code to be compiled.
Yeah even in C++ it isn't that desirable, apart from prototyping.