On 8/11/2014 12:46 a.m., ponce wrote:
Nice work, it's basically the SDL replacement I wished for! I like that its scope is well defined.I don't get why it depends on DerelictGL. AFAIK SDL, GLFW and friends do not depend on GL function loaders.
It depends because of OpenGL context creation. And it requires a reload to work properly when activating.
Might be better as an optional dependency.