One example of a somewhat large performance oriented C# application is OpenRA[1]. (An open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X)

It is interesting to see how far it can be translated from C# to D and what the performance would be.

I'll give it a shot when I have the time, though you may also find it useful as a way to benchmark your compiler ;)


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