On Thursday, 26 March 2015 at 03:03:02 UTC, Jean pierre wrote:
On Wednesday, 25 March 2015 at 14:14:13 UTC, Vadim Lopatin
On Tuesday, 20 May 2014 at 18:13:36 UTC, Vadim Lopatin wrote:
I would like to announce my project, DlangUI library -
cross-platform GUI for D.
License: Boost License 1.0
Native library written in D (not a wrapper to other GUI
library) - easy to extend.
As a backend, uses SDL2 on any platform, Win32 API on
Windows, XCB on Linux. Other backends can be added easy.
Tested on Windows and Linux.
Supports hardware acceleration - drawing using OpenGL when
built with version=USE_OPENGL.
Uses Win32 API fonts on Windows, and FreeType on other
Same look and feel can be achieved on all platforms.
Flexible look and feel - themes and styles.
API is a bit similar to Android UI.
Flexible layout, support of different screen DPI, scaling.
Uses two phase layout like in Android.
Supports drawable resources in .png and .jpeg, nine-patch
pngs and state drawables like in Android.
Single threaded. Use other threads for performing slow tasks.
DlangUI review and small tutorial is published on Habrahabr -
popular russian IT resource (in Russian)
It does not looks like something with a `soul`. It looks like a
copy of something that already exists.
And i tell you something, mr Lopatin, people often like more the
original than the copy.