On Wednesday, 1 April 2015 at 18:30:01 UTC, Namespace wrote:
Since the weekend Dgame went into the release phase:
https://github.com/Dgame/Dgame/releases/tag/v0.5.0-rc.1
http://dgame-dev.de/?page=download

The Website (http://dgame-dev.de/) is fully updated and should be useable on every device. Please let me know if you noticed unexpected behavior (at Dgame or on the website). I also want to participate on "one game a month (http://www.onegameamonth.com/). I hope you will vote for me there. ;) I'm sure that will bring some new light to the D community and it will be a good stress test for Dgame.

Hi. I tried to build the first tutorial example from the Dgame website. It builds fine, but I get the following error when attempting to run.

./game1
derelict.util.exception.SymbolLoadException@../../../.dub/packages/derelict-util-1.9.1/source/derelict/util/exception.d(35): Failed to load symbol SDL_HasAVX from shared library libSDL2.so

 ldd game1
        linux-vdso.so.1 (0x00007fff25d89000)
        libdl.so.2 => /lib64/libdl.so.2 (0x00007f8517616000)
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f85173f8000)
        libm.so.6 => /lib64/libm.so.6 (0x00007f85170f5000)
        librt.so.1 => /lib64/librt.so.1 (0x00007f8516eed000)
        libc.so.6 => /lib64/libc.so.6 (0x00007f8516b3f000)
        /lib64/ld-linux-x86-64.so.2 (0x00007f851781a000)

libSDL2.so is in /usr/lib64 but I copied it to the game1 directory for good measure, but it still couldn't run.

System is 64-bit OpenSuse 13.3
uname -a
Linux linux-qlhb.site 3.11.10-25-desktop #1 SMP PREEMPT Wed Dec 17 17:57:03 UTC 2014 (8210f77) x86_64 x86_64 x86_64 GNU/Linux

My dub.json file (dub version 0.9.22)
{
        "name": "game1",
        "description": "My first dgame attempt.",
        "copyright": "Copyright © 2015, Craig Dillabaugh",
        "authors": ["Craig Dillabaugh"],
        "dependencies": {
            "dgame": ">=0.5.0-rc.1"
        }
}

Any tips on how to correct this would be appreciated.

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