On Tuesday, 21 March 2017 at 00:49:14 UTC, WebFreak001 wrote:
I just released my racing game I have been working on for the past few days for a linux game jam on itch.io[1].

It is an open source[2] 3D racing game in space (tracks/physics are 2D though) and I'm quite proud how it turned out. It contains a track editor with blender-like shortcuts, an online track browser where you can also submit your own tracks, a shop where you can buy upgrades and it saves your personal bests per track.

It's available for free on Windows and Linux, but you can also buy it for any price if you think I made a good job and if you want to reward me.

[1]: https://webfreak.itch.io/spaced
[2]: https://github.com/WebFreak001/linux-jam

Feels much like boat racing. However, prone to crashes, at least on Windows. Luckily they are normal exceptions, not segfaults. Your average gamer probably will not like when he is informed that it's an Object.Exception and a stack trace. However, I do. It encouraged me enough to consider fixing it myself!

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