On Tuesday, 21 March 2017 at 00:49:14 UTC, WebFreak001 wrote:
I just released my racing game I have been working on for the
past few days for a linux game jam on itch.io.
It is an open source 3D racing game in space (tracks/physics
are 2D though) and I'm quite proud how it turned out. It
contains a track editor with blender-like shortcuts, an online
track browser where you can also submit your own tracks, a shop
where you can buy upgrades and it saves your personal bests per
It's available for free on Windows and Linux, but you can also
buy it for any price if you think I made a good job and if you
want to reward me.
Hi, just a bit of feedback. Initially I was put off because I
didn't find the turbo key.