On Wednesday, 6 December 2017 at 04:33:38 UTC, Mike Parker wrote:
On Wednesday, 6 December 2017 at 04:27:01 UTC, Mike Parker
wrote:
On Wednesday, 6 December 2017 at 04:14:35 UTC, Arun
Chandrasekaran wrote:
[...]
Why is this? How are we expected to write cross platform code
with long/ulong? What are the alternatives? 99
It's right there in the blog post:
import core.stdc.config : c_ulong, clong;
Or was the paragraph ambiguous for you? long and ulong are
always 8 bytes in D. It's the C types that vary across
platforms. I've updated the text as Joakim suggested for
clarity.
Thanks Mike, that explains!