On Tuesday, 3 December 2019 at 15:25:19 UTC, Adam D. Ruppe wrote:
On the parameters side it is a little more confusing, but it
still makes sense:
abstract class Generic {
void generic(Generic g);
}
class Specialized : Generic {
override void generic(Specialized g) {}
}
But this doesn't work in D.
There you can see the obvious problem:
Generic g = new Specialized();
Generic other = new SomethingElse();
g.generic(other); // uh oh, interface allows it but
specialization doesn't
It could have resolved it by calling the Generic.generic(...)
method then the Specialized.generic could have tested it... but
it gets messy.
Makes more sense for a dynamic language, I guess.
class Specialized : Generic {
override void generic(Object g) {}
}
since Generic implicitly casts back to Object, it is clear
anything from the interface can also go to the child, so you're
fine.
Yes, but when do you need to do it? So it is typesafe, but what
would the use case be?
It does make sense if you think about it, just it is weird if
you don't.
Sure, but it seems to me that something is missing when it comes
to virtual function parameters. Then again, I think overriding
the implementation of the subclass is kinda ugly. Some languages
(at least one), force you to call the super class virtual method
as a wrapper around the subclass virtual method specialization.
So basically the superclass gets to "look at" and act on the
parameters before the subclass does.
I've got a feeling that one could do something interesting with
such semantics that would make all this variance-stuff cleaner...
somehow. But I haven't given it a lot of thought. Just a feeling.
:)