On Sunday, 5 January 2020 at 23:23:48 UTC, Oleg B wrote:

Nice work! One thing I would recommend, though, is that you not bake in extern(C). Some libraries require extern(System) (because they're stdcall on Windows and cdecl everywhere else).

There's also the issue with the Windows stdcall name-mangling scheme in 32-bit libraries, where the symbol name incorporates the size of the function parameters. Some stdcall libraries (like OpenGL) are configured to compile with the unmangled names, but others (like FreeImage) are not and require transforming the symbol name into the mangled form.

So to be robust, you'll want to implement support for both into SSLL.

It's analog of bindbc, but without need write boilerplate code.
May be bindbc is designed for another cases, but I don't understand need writing triple definition for one function (pointer, loading, wrap-function).

There are only two declarations required for the dynamic bindings in BindBC: an alias and a pointer. And of course the loader is separate. The reason is historical. When I was working on the earliest version of Derelict back in 2004, we didn't have all the fancy compile-time features we have now. I (and a couple of contributors) tried doing it by declaring the function pointers without aliases, but we ran into a couple of issues and settled for taking the alias + pointer approach. (It's been so long that I can't recall what the issues were).

In the 4th iteration of Derelict (the bindings in DerelictOrg on github), I experimented with UDAs and single function declarations that I could generate static and dynamic bindigs with. But I was still mixing in the alias and pointer declarations for the dynamic bindings and could never figure out a way to distinguish between them during introspection. I posted about it here on the forums and no one had an answer, so I gave up.

So bindbc is implemented the way it is because that's the way I've done it for almost 16 years.

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