On Tuesday, 17 May 2022 at 16:36:34 UTC, Kenny Shields wrote:
Hello,

I've been building a game engine in D for the past 2 and a half years and have finally reached a point where it's usable in day-to-day game development. Earlier this year I decided to make a simple shooter game to serve as a tech demo for the engine's capabilities, and also just to get a general idea of how well it works when used in a real application. I did an initial release of the game yesterday on itch.io, you can find more information on the product page if you are interested: https://kenny-shields.itch.io/untitled-shooter-game

This isn't an open-source project, but I wanted to post this here for anyone who might be interested in seeing D used for cross-platform game development. Any questions/comments about the implementation and design of the game/engine are welcome.

On a side note, I'd like to give special thanks to Walter and all of you who who contribute to D to make it what it is today. D is a fantastic language and really can't see myself using anything else for development at this point. Also, shout-out to the LDC developers as well, really great compiler.

Reminds me a lot of CS2D, good job! :)

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