Hello! Finally after five years of development (and a DConf talk) The Art of Reflection is out on Steam! For those who haven't seen it before it's basically Superliminal meets Viewfinder with mirrors, with a bit of Portal and The Witness thrown in for good measure.

I built the game and engine from scratch in D, using D3D11 for the renderer. The [VOD from the DConf talk](https://www.youtube.com/live/Ou4KUBjr_78?t=8114) has some details, but I'm happy to answer questions of course about the tech, my experience with D for games, or anything else.

The game is available on [Steam](https://store.steampowered.com/app/2290770/The_Art_of_Reflection/), and there's a demo if you want to try it out first.

The D community has been incredibly helpful and welcoming through development, and the game is built on a foundation laid by the tireless work of many of you here. It was great getting to meet some of you in person earlier this year, thank you all for everything you do that made all of this possible :)

-Lewis

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