On Friday, 29 May 2026 at 08:34:43 UTC, Mike Parker wrote:
There's a new post on the D Blog, this one from Kapendev:

[I Stopped Fighting My Tools and Built a Game Engine in D](https://blog.dlang.org/2026/05/29/i-stopped-fighting-my-tools-and-built-a-game-engine-in-d/)

It's a relatively long one, but well worth the read.

We've got a few more posts lined up that I'll be publishing over the next few weeks. If you'd like to write a post for the D Blog about some of your D adventures, please let me know at [email protected].

I finally had time to sit and read this -- very nice article and great work by Kapendev.

I specifically liked the section with unions and doing your own static analysis to make sure type/data are in the right places. I've been bitten by that before, and it's neat that D can do it's own static analysis quite easily as you've shown. I look forward to hearing more developments in the future!

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