On Friday, 29 May 2026 at 08:34:43 UTC, Mike Parker wrote:
There's a new post on the D Blog, this one from Kapendev:
[I Stopped Fighting My Tools and Built a Game Engine in
D](https://blog.dlang.org/2026/05/29/i-stopped-fighting-my-tools-and-built-a-game-engine-in-d/)
It's a relatively long one, but well worth the read.
We've got a few more posts lined up that I'll be publishing
over the next few weeks. If you'd like to write a post for the
D Blog about some of your D adventures, please let me know at
[email protected].
I finally had time to sit and read this -- very nice article and
great work by Kapendev.
I specifically liked the section with unions and doing your own
static analysis to make sure type/data are in the right places.
I've been bitten by that before, and it's neat that D can do it's
own static analysis quite easily as you've shown. I look forward
to hearing more developments in the future!