http://d.puremagic.com/issues/show_bug.cgi?id=2757


Bartosz Milewski <bart...@relisoft.com> changed:

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                 CC|                            |bart...@relisoft.com




--- Comment #7 from Bartosz Milewski <bart...@relisoft.com>  2009-08-23 
14:44:31 PDT ---
The problem of deterministic destruction can be solved by reference counting or
uniqueness. Both may be implemented in the library. D2 will have full support
for RAII using structs with the "postblit" operator, this(this). I am currently
implementing a reference-counted thread handle and, as soon as compiler bugs
are ironed out, I'll templatize it and put in the standard library.

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