Don <> changed:

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--- Comment #3 from Don <> 2012-10-22 02:02:18 PDT ---
This is not a newbie issue. I make this mistake myself, fairly often. *Walter*
made this mistake once, in the header generation tool! My experience is that
90% of uses of "byte", should instead be "ubyte". It is really, really unusual
to be using signed bytes.

I wish we could change this. (I would do it by changing the type to "sbyte" and
then adding "alias byte = sbyte;" to object.d).

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