http://d.puremagic.com/issues/show_bug.cgi?id=9538


Felix Hufnagel <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |[email protected]


--- Comment #1 from Felix Hufnagel <[email protected]> 2013-02-19 14:33:13 
PST ---
probably related:

immutable(char)*[1] szSource = [source.toStringz()]; 
glCreateShaderProgramv(TYPE, 1, szSource.ptr);

stopped working with dmd 2.062.
it does not pass the correct string to openGL.


and i still do not have my engine up running again, so these calls are probably
not working as well:

GLenum[] drawBuffers = [GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1,
GL_COLOR_ATTACHMENT2];
check!glDrawBuffers(drawBuffers.length, drawBuffers.ptr);

-- 
Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email
------- You are receiving this mail because: -------

Reply via email to