http://d.puremagic.com/issues/show_bug.cgi?id=9538
Felix Hufnagel <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #1 from Felix Hufnagel <[email protected]> 2013-02-19 14:33:13 PST --- probably related: immutable(char)*[1] szSource = [source.toStringz()]; glCreateShaderProgramv(TYPE, 1, szSource.ptr); stopped working with dmd 2.062. it does not pass the correct string to openGL. and i still do not have my engine up running again, so these calls are probably not working as well: GLenum[] drawBuffers = [GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2]; check!glDrawBuffers(drawBuffers.length, drawBuffers.ptr); -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
