http://d.puremagic.com/issues/show_bug.cgi?id=9538



--- Comment #2 from Andrej Mitrovic <andrej.mitrov...@gmail.com> 2013-02-19 
14:51:32 PST ---
(In reply to comment #1)
> probably related:
> 
> immutable(char)*[1] szSource = [source.toStringz()]; 
> glCreateShaderProgramv(TYPE, 1, szSource.ptr);
> 
> stopped working with dmd 2.062.
> it does not pass the correct string to openGL.

Might be related to http://d.puremagic.com/issues/show_bug.cgi?id=9539

However Issue 9539 is reproducible on 2.061 as well.

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