http://d.puremagic.com/issues/show_bug.cgi?id=9937
Walter Bright <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |[email protected] Resolution| |INVALID --- Comment #1 from Walter Bright <[email protected]> 2013-04-16 11:58:22 PDT --- I'm going to disagree. In D, any floating point algorithm that relies on a maximum precision is broken. The compiler and runtime is allowed to do all such calculations at as high a precision as they want to - the types only specify a minimum precision, not a maximum. This is unlike C, which requires a maximum precision upon assignment. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
