http://d.puremagic.com/issues/show_bug.cgi?id=9937
--- Comment #5 from Walter Bright <[email protected]> 2013-04-19 13:26:17 PDT --- Yes, having a runtime computation be different from a compile time computation is a potential result of doing floating point math at higher precision at compile time. However, this is as designed and is expected. It is a programming error in D to rely on limited precision. The only time I've seen legitimate code that relied on limited precision is as part of a test suite - i.e. not a real application. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
