https://d.puremagic.com/issues/show_bug.cgi?id=12510

           Summary: Templated overload ignored
           Product: D
           Version: D2
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: regression
          Priority: P2
         Component: DMD
        AssignedTo: [email protected]
        ReportedBy: [email protected]


--- Comment #0 from Jonathan M Davis <[email protected]> 2014-04-03 00:26:37 
PDT ---
This code results in infinite recursion:

class C
{
    bool foo(C rhs)
    {
        return false;
    }
}

bool foo(T, U)(T lhs, U rhs)
    if (is(T == class) && is(U == class) &&
        is(typeof(lhs.foo(rhs)) == bool) &&
        is(typeof(rhs.foo(lhs)) == bool))
{
    return true;
}

bool foo()(const C lhs, const C rhs)
{
    return foo(cast()lhs, cast()rhs);
}

void main()
{
    const C a = new C;
    const C b = new C;
    auto d = foo(a, b);
}

And whether a and b are const or not doesn't matter. The first overload is
simply never called. It always calls the second overload. And making it so that
the second overload isn't templatized has no effect. It used to be that this
would compile, because it was working in this pull request:

https://github.com/D-Programming-Language/druntime/pull/459

whereas that pull request now results in infinite recursion.

I'd have to try it on several older versions of dmd though to figure out when
it broke, but this definitely worked before. My first guess is that it broke
when it was fixed so that templated and non-template functions could be
overloaded.

The fact that the first overload fails with const objects should force them to
use the second overload (because C.foo isn't const), whereas if they're not
const, then the first should match better than the second. And to make matters
worse, if I change the code to

class C
{
    bool foo(C rhs)
    {
        return false;
    }
}

bool foo(T, U)(T lhs, U rhs)
{
    return true;
}

bool foo()(const C lhs, const C rhs)
{
    return foo(cast()lhs, cast()rhs);
}

void main()
{
    const C a = new C;
    const C b = new C;
    auto d = foo(a, b);
}


it still compiles with the same result, whereas it _should_ result in a
compilation error due to ambiguity, because both functions match equally well.
Instead, the second function is always called, whether it's templatized or not
and whether the arguments are const or not.

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