Sam Hu Wrote:
> Hello,
>
> In D2 I tried to write a simple function which wrapps WIN32 API
> MessageBoxW,with which I can handle wide characters like Chinese .Below is my
> try:
>
> import std.string;
> import std.conv;
> import std.c.windows.windows;
>
> extern(Windows)int MessageBoxW(HWND,LPCSTR,LPCSTR,int);
> int showMessage(wchar[] msg,wchar[ ] caption=cast(wchar[])"Application",int
> style=MB_OK|MB_ICONINFORMATION)
> {
> return
> MessageBoxW(null,to!(const(char)[])(msg),to!(const(char)[])(caption),style);//try
> one
> return
> MessageBoxW(null,toStringz(to!(const(char[])(msg)),toStringz(to!(const(char)[])(caption)),style);//try
> two
> }
>
> But both *try one* and *try two* the above are wrong.Anyone can figure me out
> what's the problem and what's the right way to do would be appreciated.
>
> Sam
Hi Sam,
here your code snippet with a few modifications to work:
---
module sam;
import std.string;
import std.conv;
import std.c.windows.windows;
extern(Windows)int MessageBoxW(HWND, LPCWSTR, LPCWSTR, int);
int showMessage(in wchar[] msg, in wchar[] caption =
cast(wchar[])"Application", int style = MB_OK|MB_ICONINFORMATION)
{
// return
MessageBoxW(null,to!(const(char)[])(msg),to!(const(char)[])(caption),style);//try
one
return MessageBoxW(null, (msg ~ "\0").ptr, (caption ~ "\0").ptr, style);
//try two
}
void main()
{
showMessage("Message with embedded \u00E4\u00E5\u00F6 european unicode
chars"w);
}
----
Hope this will help you.
Chears,
Sivo