On Saturday, May 23, 2020 4:43:04 PM MDT Tim via Digitalmars-d-learn wrote: > It is but I want to make sure for other cases in the future where > I create a new class that inherits from GameObject. This was I > can avoid future bugs by ensure that all classes in the future > that inherit from GameObject, call it's constructor
The base class constructor will _always_ be called. There's no need to worry about it. Even if you hadn't declared one, the compiler will provide a default constructor, because classes have to have a constructor. And if you had declared a constructor in your base class but no default constructor, then you'd get a compile-time error if your derived class' constructor didn't explicitly call it. - Jonathan M Davis