On Saturday, 30 December 2023 at 00:47:04 UTC, Agent P. wrote:
Hello everyone,
I'm looking for a 2D game engine for Dlang that offers
flexibility but has a high-level interface, preferably less
verbose. Although I've explored options on GitHub and in
general, I haven't found something that exactly fits what I
need.
Often the recommendations mention SFML, SDL or OpenGL (obvious
links), but I would like to consider those options only after
exploring engines with less verbose APIs.
I don't need much, I'm just looking for suggestions for engines
that meet these criteria. Does anyone have any recommendations?
Thank you for your time.
raylib, take your pick from 5 or so different bindings