On Saturday, 30 December 2023 at 00:47:04 UTC, Agent P. wrote:
Hello everyone,

I'm looking for a 2D game engine for Dlang that offers flexibility but has a high-level interface, preferably less verbose. Although I've explored options on GitHub and in general, I haven't found something that exactly fits what I need.

Often the recommendations mention SFML, SDL or OpenGL (obvious links), but I would like to consider those options only after exploring engines with less verbose APIs.

I don't need much, I'm just looking for suggestions for engines that meet these criteria. Does anyone have any recommendations?

Thank you for your time.

There is godot-dlang, while it is not a D engine but just bindings, the Godot itself is a full featured engine including both 2D and 3D, it has UI framework and editor too.

I haven't even heard of any other D engines with editor btw, but unless you are need something minimal to make a basic one screen game with minimal build size it is a nice feature to have.


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