On Thursday, 15 May 2025 at 09:32:45 UTC, Sergey wrote:
On Thursday, 15 May 2025 at 09:18:37 UTC, Danny Arends wrote:
Thanks, I added a screenshot to the readme.
What do you mean by example folder ? Currently the engine has
a single scene.d file, which loads all objects in one go. Do
you mean having multiple dub.json files each loading / setting
up different scenes ?
Oh it's already kind of a working example.
I thought the main code is just a library to be used in other
projects as a dependency.
Indeed, the basic compile is doing a working example of the
engine, the scene setup is eventually supposed to be provided by
the user of the library.
Again many thanks for the feedback :)