On Thursday, 15 May 2025 at 09:32:45 UTC, Sergey wrote:
On Thursday, 15 May 2025 at 09:18:37 UTC, Danny Arends wrote:
Thanks, I added a screenshot to the readme.

What do you mean by example folder ? Currently the engine has a single scene.d file, which loads all objects in one go. Do you mean having multiple dub.json files each loading / setting up different scenes ?

Oh it's already kind of a working example.
I thought the main code is just a library to be used in other projects as a dependency.

Indeed, the basic compile is doing a working example of the engine, the scene setup is eventually supposed to be provided by the user of the library.

Again many thanks for the feedback :)

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