On Sun, 08 Jan 2012 12:54:13 -0500, Ben Davis <[email protected]> wrote:

Hi,

Is there a reason 'ref' is disallowed for local variables? I want to write something like:

MapTile[] map;  // It's a struct

ref MapTile tile=map[y*w+x];
tile.id=something;
tile.isWall=true;

My actual case is more complicated, so inlining the expression everywhere would be messy. I can't use 'with' because I sometimes pass 'tile' to a function (which also takes it as a ref). I don't want to make it a class since the array is quite big and that would be a lot of extra overhead. For now I'm using pointers, but this is forcing me to insert & or * operators sometimes, and it also reduces the temptation to use 'ref' in the places where it IS allowed, since it's inconsistent.

I hope it's not a stupid question - it's my first one - but I couldn't find an answer anywhere. I like most of what I've seen of D so far, and I'm very glad to be able to leave C and C++ (mostly) behind!

My first inclination is to use pointers. D doesn't have -> operator, so pointers are seamless for your small example:

auto tile = &map[y*w+x];
tile.id = something;
tile.isWall = true;

When you need to pass it to a ref function, or if you do any operators on it, you would need to use *.

Another horribly inefficient option (if you don't use -inline) is this:

@property ref tile() { return map[y*w+x]; }

With new => syntax (in git head), this would probably be:

@property ref tile => map[y*w+x];

-Steve

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