I'm trying to use the d3d11 bindings in http://www.dsource.org/projects/bindings/wiki/DirectX to call direct3d11 functions from my D program.
I've managed to get the code to compiler but when it links I get this error - Error 42 Symbol Undefined _D3D11CreateDeviceAndSwapChain@48 I have copied the D3D11.lib from the D3D SDK into my project and then run "COFFIMPLIB d3d11.lib -f" to convert it and included the library in my project settings. Is there something else I need to do to make this link? Any help appreciated.