On 04/29/2013 08:14 AM, evilrat wrote: > On Monday, 29 April 2013 at 12:46:01 UTC, Daniel Davidson wrote: >> Ho do you debug D executables on mac os x in which debug symbols are >> available (preferably a setup that works in emacs with gdb or gud-gdb)? >> > there is no solid solution as far as i know. you can try build zerobugs > debugger from sources or mac ports(fails for me due to some libs on > mountain lion) which has GUI and supports D, but now abandoned. > > but my way is just to build with -gc and run lldb like this. > $ cd to/your/app/workdir > $ lldb >> start appname >> run > ... > (sry, not used for some time) > > if it crashes you will get nice lldb output and so on. maybe one day > someone will do a GUI tool for this or maybe there is already one idk... > > unfortunately mac development is really PITA so i'm just using VisualD > on windows, and then test changes on mac. also i have tried MonoD both > on windows and mac but it has even more inconvenient than VisualD, > doesn't(?) have debugger integration and its project and file > organization just kills me though it has better code completion...
In my opinion, don't even bother going to the zerobugs website. It'll be a long, boring, annoying waste of time.