The wgl*** functions and "SwapBuffers" ARE part of the windows
api even though they are implemented in opengl32.dll (they are
declared in wingdi.h IIRC)
- D is totally useless Temtaime
- Re: D is totally useless Raphaël Jakse
- Re: D is totally useless Carlos
- Re: D is totally useless evilrat
- Re: D is totally useless Rob T
- Re: D is totally useless Diggory
- Re: D is totally useless Jacob Carlborg
- Re: D is totally useless evilrat
- Re: D is totally useless WhatMeWorry
- Re: D is totally useless Jesse Phillips
- Re: D is totally useless Idan Arye
- Re: D is totally useless Carlos
- Re: D is totally useless Raphaël Jakse
- Re: D is totally useless Jacob Carlborg
- Re: D is totally useless evilrat
- Re: D is totally useless John Colvin