On Thursday, 2 May 2013 at 20:23:53 UTC, Diggory wrote:
The wgl*** functions and "SwapBuffers" ARE part of the windows api even though they are implemented in opengl32.dll (they are declared in wingdi.h IIRC)

You recalled correctly, and according to MS these describe OpenGL 1.1. Anyway, OpenGL, and the gl.h file is not part of the Windows API. But I'd defiantly be for all the .h files in the SDK to be translated for Phobos.

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