I'd like to have a Command class, where their is a name and a handler field:

```d
class Command
{
  string name;
  string delegate(string[]) handler;
}
```

this is ok, but sometimes I want the handler also accept a function (lambdas are init to functions if no capture of outer scope variables are present), but it can't.

So I'd like to generalize the Command to a template, the best I've got sofar:

```d

alias string delegate(string[]) HandlerDele;
alias string function(string[]) HandlerFunc;

class Command(T) if (is (T HandlerDele) || is (T HandlerFunc))
{
        immutable {
                string name;
                T handler;
        }

        this(string name, T handler)
        {
                this.name = name;
                this.handler = handler;
        }

}

void main()
{

        HandlerFunc f = xs => xs[0]; // just a test
        auto cmd = new Command!HandlerFunc("echo", f);
}
```

I've got several questions about this:

1. I cant ignore `HandlerFunc` when initiating cmd:

```d
auto cmd = new Command("echo", f); // Error: class dshell.command.Command(T) if (is(T HandlerDele) || is(T HandlerFunc)) is used as a type
```

Can DMD automatically infer the type here?

2. Is this the right way to do this?

3. I'd like a unified description of `a function pointer or a delegate`, and from the experience of lambda, it seems the syntax of lamdba is really useful here, if we have that, then instead of:

```d
void execute(T)(Context cxt, T handler) if (is (T HandlerFunc) || is (T HandlerDele))
{
  //...
}

we could define a function that accepts a function/delegate like this:

```d

void execute(T : string[] => string)(Context cxt, T handler)
{
  //...
}

// in main
ctx.execute(xs => xs[0]);

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