On Monday, 27 April 2015 at 12:56:57 UTC, Benjamin Thaut wrote:
On Monday, 27 April 2015 at 11:00:23 UTC, extrawurst wrote:

Thought about that too and tried uint aswell. does not work either..

Please post the c++ declarations as well. Which c++ compiler do you use for win32? (dmc or msvc)

Kind Regards
Benjamin

Don't ask me about the compiler, like stated above I have no control over the binaries, it is proprietary.

the C++ class basically is:

```
class S
{
union SteamID_t
        {
                struct SteamIDComponent_t
                {
                        uint32                          m_unAccountID : 32;
                        unsigned int            m_unAccountInstance : 20;
                        unsigned int            m_EAccountType : 4;
                        EUniverse                       m_EUniverse : 8;
                } m_comp;

                uint64 m_unAll64Bits;
        } m_steamid;
}
```

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