On Monday, 14 September 2015 at 20:54:55 UTC, Jonathan M Davis wrote:

So, you _can_ have low heap allocation in a C++ program, and many people do, but from what I've seen, that really isn't the norm across the C++ community in general.

- Jonathan M Davis

Fully agreed, C++ in the wild often make lots of copies of data structure, sometimes by mistake (like std::vector passed by value instead of ref). When you copy an aggregate by mistake, every field itself gets copied etc.
Copies copies copies everywhere.


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