std.socket supports the socketpair() function, but it seems like this api is not really usable in any of the concurrency primitives supported by D. So what is the purpose of the socketpair() support?

Basically I am trying to create two threads and am trying to use socketpair() to create two sockets and use them to communicate between the threads, but none of the socket API's allow use of shared socket-pair (probably correctly so). So how else can one implement a foreground event loop that supports both key-presses and network socket events -- I was hoping to do the keyboard event in one thread and use the socketpair to communicate to the actual foreground event loop via the socketpair sockets.

Any help on how one would code this in D is welcome.

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