On Friday, 15 January 2016 at 07:37:27 UTC, Josh Phillips wrote:
However I (of course) ran into new errors. Gl functions like glGetString and glGetIntegerv cause the program to crash. It appears that an opengl context is being created so I'm not sure whats causing the problem
For anyone else with this issue I finally figured it out. You have to call gladLoadGL AFTER you set the glContext and before you call any gl code.