On Saturday, 21 May 2016 at 15:53:18 UTC, David wrote:

I want to try to create a game using D. I'm a complete newbie though (other than having C/C++ experience). Where would I start? Does D have an openGL binding? I am assuming I'll need to leverage a good amount C APIs? Any list of these that would be useful it a game setting?

Obviously this all depends on *how* much work I want to do. Ideally, I'd like a collection of tools that will get me roughly the equivalent of what XNA provides.

Also forgot to add this : http://defenestrate.eu/_static/ossvikend/intro-gamedev-d/slides/index.html

It's an intro to D game dev

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