On Friday, 10 June 2016 at 08:32:40 UTC, Begah wrote:
In the constructor, i copied the textures to the model's inner texture array, and for some reason this caused the problem.
So i needed to change to something like :

this.textures.length = textures.length;
foreach(i; 0..textures.length) {
        this.textures[i] = textures[i];
}

the easier one-line solution:

this.textures = textures.dup;

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