On Tuesday, 16 August 2016 at 17:39:14 UTC, Lodovico Giaretta wrote:
On Monday, 15 August 2016 at 19:31:14 UTC, Engine Machine wrote:
Suppose I have a templated type like

struct S(T) { int x; static if (T is Y) int y; }

I would like to be able to create a reference to S(T) for any T,

struct Q
{
  S!* s; // Can hold any type of S.
}

and be able to access s.x, since it is common to all S.

Can D do anything like this? It is sort of like runtime inheritance, but at the compile time level.

I do not want to have to cast to S!T every time just to access x, e.g.,

struct Q
{
   Object s;
}

which is too general as s can be things that are not of type S!*.


Is this possible?

I don't know if this is exactly what you want:

=====================================
import std.traits: hasMember;

struct Q(T)
    if (hasMember!(T, "x"))
{
    T s;

    @property auto x() { return s.x; }
}
auto makeQ(T)(auto ref T val)
{
    return Q!T(val);
}

auto s = myTypeWithFieldX();
auto q = makeQ(s);
assert(q.x == s.x);
=====================================

`Q` can store any type with an `x` field and gives access to it. The auxiliary function `makeQ` acts as a constructor for `Q` with template parameter deduction.

The only problem is Q is still defined by T. Your makeQ then requires the type implicitly, which I don't necessarily have. You've simply added complexity to the problem but the issue is still there.

I realize now that D simply cannot do what I ask directly because It's type parameters are part of the type. It can't be told that in some cases they are not. Any use of the parameters, as I am using them, will result in this issue.

I'm now trying a different method which builds the based types using partial oop and partial CT code. The CT code is only for performance and convenience anyways.




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