On Saturday, 17 September 2016 at 18:36:52 UTC, llmp wrote:
On Saturday, 17 September 2016 at 18:18:37 UTC, Geert wrote:
I've compiled a small application, and it runs when i execute it at the same directory where is the glade file.

Is there a way to embed a glade file into a binary?

enum fileContent = import(file);

fileContent is a static array of ubyte.
the compiler must know the path to "file" via -J"dir/subdir"

I've just tried that, but i get an error message with the xml file content, and this at the end:

// More XML here...

                <property name="visible">True</property>
                <property name="can_focus">True</property>
                <property name="receives_default">True</property>
                <property name="expand">True</property>
                <property name="fill">True</property>
                <property name="position">2</property>
            <property name="expand">True</property>
            <property name="fill">True</property>
            <property name="position">6</property>
': File name too long

// End of message.

This is part of the application code:

public import gtk.Main;
import gtk.TreeIter, gtk.TreeModel, gtk.TreeModelIF;
import std.concurrency, core.thread, std.math, std.parallelism;
import modelo, extra;

enum fileContent = import("vista.glade");

// More code here ...

class Vista{
    Window window;
    string gladefile = "vista.glade";
    Modelo obj_model = new Modelo();

    Button btn_exit;
    Button btn_format;
    ComboBoxList cbo_list;
    Switch swi_bnivel;
    Label lbl_info;
    Entry txt_et;
    int test_val = 3;

    //this(){ } // constructor

    void init_ui(){
        Builder g = new Builder();

        window = cast(Window)g.getObject("Win_01");

    // More code here ...

// Compile command:
// ldc -w -disable-linker-strip-dead -deps=txt_deps.txt main.d extra.d vista.d modelo.d X.d Xlib.d -J="/home/directory_glade_file_path/" -L-lX11 `pkg-config --cflags --libs gtkd-3`

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