On Saturday, 17 September 2016 at 19:01:10 UTC, Geert wrote:
On Saturday, 17 September 2016 at 18:36:52 UTC, llmp wrote:
On Saturday, 17 September 2016 at 18:18:37 UTC, Geert wrote:
I've compiled a small application, and it runs when i execute it at the same directory where is the glade file.


Is there a way to embed a glade file into a binary?

enum fileContent = import(file);

fileContent is a static array of ubyte.
the compiler must know the path to "file" via -J"dir/subdir"

Thanks!
I've just tried that, but i get an error message with the xml file content, and this at the end:

// More XML here...

                <property name="visible">True</property>
                <property name="can_focus">True</property>
<property name="receives_default">True</property>
              </object>
              <packing>
                <property name="expand">True</property>
                <property name="fill">True</property>
                <property name="position">2</property>
              </packing>
            </child>
          </object>
          <packing>
            <property name="expand">True</property>
            <property name="fill">True</property>
            <property name="position">6</property>
          </packing>
        </child>
      </object>
    </child>
  </object>
</interface>
': File name too long

// End of message.

This is part of the application code:

[...]

enum fileContent = import("vista.glade");

[...]

        g.addFromFile(fileContent);

        window = cast(Window)g.getObject("Win_01");
    }

    // More code here ...
}

[...]

addFromFile expects the *name* of the file. Because you already have the *contents* of the file, you should change method. Maybe addFromString is the correct one, but I'm not sure.

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