On Tuesday, 14 November 2017 at 06:32:55 UTC, lobo wrote:
And I fixed it all right – took me two weeks of struggle. After which I swore a mighty oath never to go near C++ again. ...[snip]"

Reminds me of the last time I touched C++. A friend wanted help with the Unreal Engine. While skeptical the actual headers and code I was going into were... really straight forward. #IfDef's to encapsulate and control if something was/wasn't used, and simple C syntax with no overrides or special code otherwise.

But it was ugly... it was verbose... it was still hard to find my way around. And I still don't want to ever touch C++ if I can avoid it.

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