On Sunday, 17 June 2018 at 10:58:29 UTC, Cauterite wrote:
Hello,
I'm not sure whether I'm missing something obvious here, but is there a reason for scope(success) being lowered to a try-catch statement? I would have expected only scope(exit) and scope(failure) to actually interact with exception handling, while scope(success) simply places code on the path of normal control flow.

Example (windows x32):

---

// main.d
void main() {
        scope(success) {}
}

dmd -betterC main.d
Error: Cannot use try-catch statements with -betterC

---

Regardless of whether -betterC is used, you can see in the disassembly that having a scope(success) anywhere in the function causes the SEH prologue to be emitted in the code.

Is there a reason scope(success) needs to set up for exception handling?
Or is this a bug / potential enhancement ?

In Andrei's book 'The D Programming Language' the following is written:

{
    <statement1>
    scope(success) <statement2>
    <statement3>
}
is lowered to
{
    <statement1>
    bool __succeeded = true;
    try {
        <statement3>
    } catch(Exception e) {
        __succeeded = false;
        throw e;
    } finally {
if (__succeeded) <statement2> // vice-versa for scope(failure): `if (!__succeeded) ...`
    }
}

If it weren't and it would simply be integrated one would have to write

    potentiallyThrowingFunc();
    scope(success) {...};

I suppose? And this seems like breaking how scope works with failure and exit?!

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