On Wednesday, 26 September 2018 at 21:24:07 UTC, Adam D. Ruppe wrote:
On Wednesday, 26 September 2018 at 20:41:38 UTC, Chad Joan wrote:
I'm implementing a deep-copy method for a tree of templated class instances. As part of this, I need some way to copy each node.
[...]
that isn't already handled by their deepCopy method.

I would strongly suggest just using that virtual method and having the child classes override it, then you call it from any of them and get the right result.


The tree nodes are potentially very diverse, but the tree structure itself will be very homogeneous. I'm writing a parser generator backend and the tree is expressions of various operators (Sequence, OrderedChoice, UnorderedChoice, Repetition, etc). I'm trying to keep it simple: everything is an expression, and expressions can contain other expressions (though some are always leaves in the tree). At some level, if I let things implement their own deepCopy, then it means there are potentially other classes and state out there to iterate that the rest of the code doesn't know about. That could be bad, and expressions shouldn't contain anything besides expressions!

This probably contrasts a lot with other use-cases, like serialization. And I wouldn't be surprised if things change later on and I end up with some kind of auxiliary virtual copy function that does what you suggest, but is specifically for handling special out-of-band mutable reference data that the expressions might need to carry someday.

I suppose I've never considered just how hard/impossible it is to have a generic way to copy things. Well, maybe a little bit at various points, but not this bad ;) There are so many dimensions to the problem and it seems like the context and requirements will always be really important. So it can be made simple under the right constraints (ex: everything is immutable!), but the constraints are always different depending on the requirements (ex: ... but in this hypothetical, we need mutability, so then it's gotta happen a different way).

Object.factory kinda sux and I'd actually like to remove it (among other people). There's no plan to actually do that, but still, just on principle I want to turn people away.

But even as you can see, the implementation is lacking and it isn't great design anyway - the interface with virtual methods does better work. It also wouldn't work in ctfe anyway, object.factory relies on runtime stuff.


Good to know!

I don't think I've even used it much, if at all. I suppose I won't miss it if it goes ;)

If Object.factory is incapable of this, is there some other CTFE-friendly way to copy templated class instances?

I think you can copy typeinfo().init and then call typeinfo().defaultConstructor - this is iirc what Object.factory does, but once you already have the typeinfo you can use it directly and bypass the string lookup.


I'm having trouble looking this up. Could you link me to the docs for this?

But you'd really be better off with a virtual copy method. I say those string factory things should only be used if you are starting with a string, like deserialization.


interface Copyable {
   Copyable copy();
}

class Whatever(T) : Copyable {
   Whatever!T copy() {
       auto c = new Whatever!T();
       c.tupleof = this.tupleof;
       return c;
   }
}


that kind of method. the template implements the interface so little boilerplate and it works and can be customized etc and fits in well. If you call it from the interface, you get an instance of the interface (tho note since it is virtual, the underlying type is still what you need). If you call from the child static type, you get it right back. Yay, fits liskov and works!


As above, I think this might be a very clean and effective solution for a different class of use-cases :) I'll keep it in mind though.

If I have to, I can probably make these things register themselves in some list of delegates that can be used to instantiate the correct class. Or something like that. But I am hoping that there is a better way that involves less boilerplate.

that's not a terrible idea if you need delegates keyed to strings...

Right. At some level I just need a function that I can call like this:

auto newThing = makeAnother(originalThing);

and perhaps makeAnother(...) can just lookup originalThing's classname in an associative array of delegates. Or maybe I can just hash some part of originalThing's type information. I can put all of the ugly registration boilerplate into a mixin template and somehow force that to always be mixed-into any descendant classes. OK, it's probably getting too far into the weeds now, but it seems doable and I'll reach for that if I need to.

...

Things at least seem much more clear already.  Thanks a bunch!

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