On Friday, 4 January 2019 at 09:53:18 UTC, Alex wrote:
I assume the move method of an Animal is not abstract, and
therefore I supposed, casting to this type explicitly should
restore this very non-abstract behavior. But this is not the
case.
And the final/virtual thing above explains this to some extent,
too... I think...
A cast is only a way to tell the compiler the signature of a type.
In most cases it actually does nothing at runtime and is just a
way to help the compiler.
Ex.
auto b = new B;
auto a = cast(A)b;
Will just tell the compiler that all usage of a will be
restricted to the signature of A.
It doesn't tell the compiler that all usage of a should be the
same as A.
At runtime it would actually just be:
auto b = new B;
auto a = b;