Georg Wrede wrote:
At first sight I thought I had become stupid. Reading the page once through left me with absolutely no notion on how or to what one should or could use bind. (And that coming from someone who actually has studied the STL hard (albeit 10 years ago)). I can only imagine how much the average D-newcomer gets out of the page.
[snip]
PS: with the newest developments in D2, bind is suddenly becoming an essential part of the new kind of D programming that is currently becoming possible!

Yah, I agree, std.bind is terribly outdated. Recent progress of D makes std.bind look like a curious silex tool. It's due for a complete rewrite.

I don't have much time for that at the moment, but let's reframe this as an opportunity. Several people offered to tender their help to Phobos. Are there any takers for a new std.bind design? To avoid wasting work, let's discuss an interface first before doing any implementation. I have something in mind, but I don't want to bias anyone.

So, I'm renaming this thread and launching a design contest for the new std.bind. First step: how should the interface look like?


Andrei

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