Steve Teale Wrote:

> superdan Wrote:
> 
> > Steve Teale Wrote:
> > 
> > > Jason House Wrote:
> > > 
> > > > Walter Bright Wrote:
> > > >  
> > > > > D aims to reduce project costs by reducing training time and 
> > > > > shortening 
> > > > > development time.
> > > > 
> > > > It really hasn't worked out that way for me with D2. Here's an example 
> > > > from yesterday:
> > > > 
> > > > I picked up where I left off with creating a weak ref library, 
> > > > something most other GC'd languages have as part of their standard 
> > > > library. It probably comes as no surprise that I was getting seg 
> > > > faults. Of course, those are supposed to be trivial to solve. I run the 
> > > > app through gdb, and catch the crash. I can see the stack but can't 
> > > > figure out which line the fault occurred on or what the important local 
> > > > variables are set to. 
> > > > 
> > > > I make up an incorrect theory of what could be going on and start a 
> > > > detailed sifting through all actions of the gc. Everything was fine :( 
> > > > I somehow notice later in the night a small usage difference between my 
> > > > code and the GC. I fix that and try a better test to ensure things work.
> > > > 
> > > > I see previously working code is now broken. I start checking code and 
> > > > settle on std.conv being broken. Out of the 15 candidates for to!(T), I 
> > > > overlook the one that should be used, but do spot what is incorrectly 
> > > > being used. The code looks legit - do a conversion to a string from a 
> > > > struct, but only if it lacks a toString function. I have a to string 
> > > > function! I test the logic with a static assert and it's wrong. Is this 
> > > > a compiler bug? I remember some screwy is expression syntax and try 
> > > > that instead. Looks like the screwy syntax is needed. I have always 
> > > > hated the is syntax because it's non-intuitive. It looks like Mr. 
> > > > Metaprogramming (Andrei) got it wrong. 
> > > 
> > > I tend to agree about the obsessive concern in this newsgroup about 
> > > meta-programming. In my view, the whole focus of that is to automate code 
> > > generation that really can't be automated if you care about speed and 
> > > efficiency because it always has to assume worst case. Usually, when 
> > > programmers in a conventional shop do use it, they use it to generalize a 
> > > quite narrow case - KISS.
> > 
> > yerself said yer dun understand wut's goin' on, ol' timer. really if u 
> > wanna stick to the ol' times grow an afro & write in c. d without no meta 
> > would be a greasespot in language town. it's meta that keeps d goin' and no 
> > meta no honey. an' wut's jasons problem. saw the bug. it's a fuckin' typo. 
> > mr. metamuthafucka could make a fuckin' typo. so who gives a shit. why read 
> > anything into it. just put a unittest there and move on. conv is akshully 
> > kewl btw.
> > 
> > > When it aims for the wider case, it often ends up being buggy, like 
> > > std.stdio.writefln(...) has been from time to time.
> > 
> > so wut only templates have bugs? what's yer problem really.
> > 
> > > Sadly, in the absence of decent development tools for D, many of us 
> > > depend on a plain old editor, and writefln() for debugging.  I notice 
> > > that in Phobos, Walter tends to prefer printf(...) - go figure!
> > 
> > yer do me a favor sherlock. yer figure that out fer us all.
> 
> Interesting prose style! You'll be an old-timer one day, but by then, I'll be 
> dead and gone. Maybe I'll be a fly on the wall.
> 
> Love you too.
> 
> 

no offense meant pops sorry. yer a cool fella all things considered. all i'm 
sayin' is if yer dun grok, try to grok. don't piss on it. fer all i know walt 
is older than yer & has all rights to behave like an old fart. but he ain't. 
bangs like a youngster. he could be a template for yer. ew i just shat a pun.

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